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Kevindina

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Everything posted by Kevindina

  1. Kevindina

    SOTW - Discussion Thread

    This thread is dedicated to share your thoughts comments and criticizm about SOTW competition entries. If u guys have any doubt plz feel free to ask. Dont spam the voting thread and entries thread. Hope the competition become a huge success.. eagerly waiting for your entries.. Regards,
  2. This week's theme is: Freestyle Info: Rules for Anonymous SOTW: - All SOTW's will be anonymous. - All entries must contain CyberPhoenix logo or name in it. - All entries must contain no identifiable information on it i.e. User names, real names, photos of users, etc. - If any of of the above mentioned rules not followed, you will be disqualified. - All entries will be pm'd to me. - If your signature is found to be posted in another thread on this forum, you will be disqualified from the current SOTW. - Do not enter signatures that you didn't make. Rules/Guidelines - Please Read: Times: - Entries will accepted for a time period of two weeks from the date this thread posted(This may change in future). - A new thread will be created thereafter for the sole purpose of voting. - Voting will end on Sunday and then the winner will be announced. Sizes: - The dimensions of your sig must not exceed 500 x 200px. - Entries should not be over 200kB in size. - All entries over 200kB will be disqualified unless changed before the entry cut-off time. General: - You must have made the signature yourself. Do not steal someone else's work. Doing so will get you banned from every SOTW. - The use of already manipulated images/photos is not allowed. When using an image for your sig, please make sure it's a stock one. - If you are accused of stealing someone else's work, then you will be asked to PM me your *.PSD (or equivalent) for verification. - You may only submit 1 entry per SOTW. - You may not submit a sig that you used in a previous SOTW. - You may change your entry as many times as you like up until the entry cut-off time. - The entry must relate to the theme in an appropriate way. - You must not use any inappropriate content in your work.(No explicit images, racism, etc.) - Competitors are solely responsible for the validity of their entry. Please make sure your sig adheres to all the rules or it won't be counted! - Anyone found to have influenced the voting in any way, will be disqualified and banned from all further SOTW's. - All the regular forum rules apply. Prizes: - The winner of each SOTW will receive prestigious SOTW userbar. Posting Entries: - Your entry must be accompanied with the URL of your stock image and render. - Please post you entries in this format: Please Copy this format & fill in the details: Good luck everyone !! Note: No discussion in this thread please. It should be done in the discussion thread. If there are any questions feel free to PM the staff or ask in the discussion thread. Here http://www.cyberphoenix.org/forum/topic/217176-sotw-discussion-thread/
  3. I'm so excited to hear it.. At the WB/Legendary panel, Zack Snyder took the stage to announce the project. He then handed the microphone over to Harry Lennix (General Swanwick from Man of Steel), who recited the following quote from the comic book “The Dark Knight Returns“: Thereafter, the Batman/Superman logo was shown and geek pandemonium broke out in Hall H. Here it is: Finally, here is the official press release from WB: The current hit, “Man of Steel,” has taken in more than $630 million at the worldwide box office to date, and climbing. Along with its star, Henry Cavill, the upcoming film brings back Amy Adams, Laurence Fishburne and Diane Lane. The new Batman has yet to be cast. Snyder is co-writing the story with David S. Goyer, who will then pen the screenplay. Production is expected to begin in 2014, with an anticipated release date in Summer 2015. Silverman stated, “Zack Snyder is an incredibly talented filmmaker, but beyond that, he’s a fan first and he utterly gets this genre. We could not think of anyone better suited to the task of bringing these iconic Super Heroes to the screen in his own way.” Kroll added, “We are thrilled to be back in business with Zack and his team on this next movie. The success of ‘Man of Steel’ is a wonderful testament to the love and support that both fans and new audiences, worldwide, have for these characters. We are very excited to see what Zack has in store for all of us.” Diane Nelson, President, DC Entertainment, noted, “Superman and Batman together on the big screen is a dream come true for DC fans everywhere. All of us at DC Entertainment could not be more excited for Zack’s continuing vision for the DC Universe.” Zack Snyder, who made a surprise appearance at Comic-Con today, breaking the news to audiences there, later said, “I’m so excited to begin working again with Henry Cavill in the world we created, and I can’t wait to expand the DC Universe in this next chapter. Let’s face it, it’s beyond mythological to have Superman and our new Batman facing off, since they are the greatest Super Heroes in the world.” The new film brings back Charles Roven and Deborah Snyder as producers. This time, Christopher Nolan and Emma Thomas are serving as executive producers, along with Benjamin Melniker and Michael E. Uslan. Thomas offered, “Whilst our ‘Dark Knight’ trilogy is complete, we have every confidence that Zack’s fresh interpretation will take the character in a new and exciting direction. His vision for Superman opened the door to a whole new universe and we can’t wait to see what Zack does with these characters.” The film is based on Superman characters created by Jerry Siegel & Joe Shuster, and Batman characters created by Bob Kane, published by DC Entertainment.
  4. Kevindina

    Official CP UserBar-s Request Thread

    As u confused me.. i too gonna confuse u!! Here u go: http://s10.postimg.org/f2i5t6lvd/User_Bar_sadtech1.png http://s10.postimg.org/4eeeucbw9/User_Bar_tech1.png http://s10.postimg.org/abmvowiex/User_Bartech_1.png
  5. Kevindina

    Official CP UserBar-s Request Thread

    Here u go.. http://s14.postimg.org/5dd2a98cx/User_Bar_1_catman.png here u go: http://s4.postimg.org/8k4cf85t9/User_Bar_3_shamy.png
  6. Kevindina

    Official CP UserBar-s Request Thread

    here u go!! my first userbar Regards,
  7. Kevindina

    PC Games in 2012

    Inversion Developer(s) Saber Interactive Publisher(s) Namco Bandai Games Engine Saber3D engine, Havok Destruction? (Havok physics engine) Platform(s) Microsoft Windows Playstation 3 Xbox 360 Release date(s) NA February 7, 2012 EU February 10, 2012 Genre(s) Third-person shooter Mode(s) Single-player, multiplayer Gameplay Details Inversion is an upcoming third-person shooter video game for Microsoft Windows, PlayStation 3 and Xbox 360. It features destructible environments and gravity manipulation. Inversion - E3 2011: Official Trailer http://www.youtube.com/watch?v=nkO5kRmpT0k Inversion - Gameplay E3 2011 http://www.youtube.com/watch?v=ky32qSiRHbc The Darkness II Developer(s) Digital Extremes Publisher(s) 2K Games Producer(s) Sheldon Carter Designer(s) Tom Galt Writer(s) Paul Jenkins Engine Evolution Engine (Proprietary) Platform(s) Microsoft Windows, PlayStation 3, Xbox 360 Release date(s) EU February 10, 2012 NA February 7, 2012 Genre(s) First-person shooter, first-person action, survival horror Mode(s) Single-player, Multiplayer, Cooperative Gameplay Details The Darkness II has game play that is mostly similar to the first game, but the sequel features a new tactic called "quad wielding". It allows lead character Jackie Estacado to use The Darkness while at the same time use firearms. There is more focus on the aspect of Darklings, with there now being only one primary Darkling which will hold greater importance and will be more involved in the storyline and who is useful in all situations. It will be able to interact with the environment by using items such as a worker drills to attack and torture your enemies and it will also be able to use standard weaponry such as pistols to attack or threaten them. Jackie can use the environment to his advantage, such as using car doors as shields and parking meters to eviscerate or impale enemies.Unlike in the first game, Jackie can use both his weaponry and The Darkness in public places. The game textures are more aligned to the comic book and are designed using a cel-shading technique, similar to the style used in Sly Cooper and inFAMOUS, to give this effect. The style was achieved with the development artists hand painting the majority of the game assets, instead of relying on digital methods to create a comic book style.Jackie can also use his demon arms for 'finishing moves', whereas the player can execute the enemy in ways such as ripping people into two, and your darkling can also use special attacks, such as urinating acid on enemies. There's a new feature whereas each kill, heart collected and enemy urinated on add towards Jackie's 'dark essence'. a substance that clings to people and objects that have come in contact with The Darkness, which can be used to make purchases from a tree of abilities from 'talent shrines', such as 'black hole' which allows Jackie to charge a enemies' heart with energy and throw it to create a void of vacuum encased in darkness, the ability to see and attack through walls, 'swarm' which allows Jackie to disable and stun multiple enemies at once, and 'gun channeling' which gives Jackie unlimited ammunition and deals supernatural damage for a short period of time. The character and player will feel more uncomfortable in light, with exposure to light resulting in blurring of vision occupied with a high pitched ringing.Light will be more of a physical threat as well with there having a 'light vs darkness' feel. The Darkness 2 : E3 2011 http://www.youtube.com/watch?v=dsYwTPqjLE0 The Darkness 2 - Gameplay E3 2011 http://www.youtube.com/watch?v=SWyphWjb2-c Syndicate Developer(s) Starbreeze Studios Publisher(s) Electronic Arts Platform(s) Microsoft Windows, Xbox 360, PlayStation 3 Release date(s) NA February 21, 2012 EU February 24, 2012 Genre(s) First-person shooter Mode(s) Single-player, multiplayer Gameplay Details Players are not limited to the weapons in their hands. Through the DART 6 bio-chip technology implanted in their head, players can slow down time and breach the digital world around them to take down their foes using a variety of upgradable hacking mechanics. The game has been described as a "kind of mix between Crysis-style first-person shooter action and the clean sci-fi world of Mass Effect". A four-player co-op mode has been confirmed, with a separate campaign based on missions from the original game. Syndicate Announce Trailer http://www.youtube.com/watch?v=ewwtznVkSxA Syndicate SP Gameplay Video - "Executive Search" http://www.youtube.com/watch?v=zJY58Kq1UJg&feature=relmfu Mass Effect 3 Developer(s) BioWare Publisher(s) Electronic Arts Director(s) Casey Hudson Producer(s) Jesse Houston Writer(s) Mac Walters (lead) Composer(s) Clint Mansell Engine Unreal Engine 3 Platform(s) Microsoft Windows PlayStation 3 Xbox 360 Release date(s) NA March 6, 2012 AU March 8, 2012 EU March 9, 2012 Genre(s) Action role-playing Mode(s) Single-player, co-op multiplayer(third-person view) Gameplay Details Players with saved files from Mass Effect and Mass Effect 2 will be given the option of importing them into Mass Effect 3. If a saved file is imported, over 1,000 variables will be pulled that will help shape how the final chapter is experienced. If there are no saved files available, there will be no origin- story comic for new players to help them make quick decisions like there was in Mass Effect 2.Imported characters' appearance and class will be changeable, with more features and hair-styles included in the character creator than in Mass Effect 2. Commander Shepard will always start the game with some powers. Upon finishing the game, there will be a New Game+ option that allows players to continue playing after the main story ends or start again with their finished Shepard and collect items they missed the first time around. The game will have 82 minutes of cut-scenes. Mass Effect 3 will have three pre-set campaign modes: Action Mode, Story Mode, and RPG Mode.In Action Mode, conversations will have automatic replies and a normal combat difficulty. In Story Mode, conversations will have manual replies and a minimal combat difficulty. In RPG Mode, conversations will have manual replies and a normal combat difficulty. This last mode is reflective of the typical Mass Effect series experience. Overall, the RPG elements in the game have been improved over those in Mass Effect 2, with a more detailed leveling up system and increased weapon customization.To level up characters, players will have skills that start along a single path and then eventually splinter into two branches where they can select only one upgrade or the other along a sequence of possibilities.Players will also be able to customize their weapons with different scopes, mods, barrels and ammo types.There will be 25 weapon mods total — five per weapon type — and each of them will have multiple power levels to collect.The game will include mini-games (although planet scanning is unlikely to return) and Hammerhead and Mako missions.To select dialog options, players can use Kinect to speak their choices instead of selecting them with a controller Mass Effect 3 Debut Trailer http://www.youtube.com/watch?v=BnEej1RfqTs Mass Effect 3 - Fields Of Blood Trailer http://www.youtube.com/watch?v=bouqcYlzIE4&feature=related Mass Effect 3: Gameplay Demo http://www.youtube.com/watch?v=Of8bi3lU-Os Max Payne 3 Developer(s) Rockstar Vancouver, Rockstar New England, Rockstar London, Rockstar Toronto Publisher(s) Rockstar Games Writer(s) Dan Houser Engine RAGE, Euphoria Platform(s) Microsoft Windows PlayStation 3 Xbox 360 Release date(s) March 2012 Genre(s) Third-person shooter Mode(s) Single-player, multiplayer Gameplay Details Max Payne 3 is a third-person shooter in which the player assumes the role of its titular character, Max Payne. Max Payne 3 will feature the over-the- shoulder zoom aiming and cover mechanics. However, these will just serve as garnish to the game's classic run-and-gun shooting. Max Payne 3 will also make return of bullet-time in action sequences, which the franchise is notable for. In bullet time it will be possible to see every bullet make a hole in your foes. A "Last Man Standing" mechanic, which gives Max a reprieve from death for a small period if he's got one painkiller on him. If the player is able fill the enemy that delivered the wounding shot with bullets he'll recover enough energy to soldier on. Max Payne 3 retains the shoot-dodge mechanic from the previous games. Max will also be able to stay grounded after a dive, which enables him to shoot 360 degrees around. Rockstar has blended physics and animation, so that when Max dives around, he does so appropriately according to his surroundings. Through advanced utilization of the Euphoria physics engine, shooting and killing enemies in Max Payne 3 will look noticeably more realistic than in any preceding Rockstar games as well.New to the series are cinematic action movements, essentially interactive cut-scenes. Max must for example leap off a factory balcony, grab hold of a crane's hook and shoot at a crowd of thugs while swinging around in slo-mo. Should a thug get too close, Max can throw a few elbows and feet around to disarm and kill them in one crunching blow. Max Payne 3: First Trailer http://www.youtube.com/watch?v=-PbphJ8KMjo Max Payne 3 Gameplay Trailer http://www.youtube.com/watch?v=rqjOXR9QnMo Ridge Racer Unbounded Developer(s) Bugbear Entertainment Publisher(s) Namco Bandai Games Platform(s) Microsoft Windows PlayStation 3 Xbox 360 Release date(s) EU March 2, 2012, NA March 6, 2012 Genre(s) Racing Mode(s) Single player, multiplayer Gameplay Details Ridge Racer Unbounded is an upcoming racing video game for Microsoft Windows, PlayStation 3 and Xbox 360. Scheduled for release in Europe on March 2, 2012 and in North America on March 6, 2012,[1] the game is published by Namco Bandai and developed by Bugbear Entertainment. It will be the first game in the series to appear on the Microsoft Windows platform.[2] Announced additions to this edition of the long-running franchise include the ability to design and share tracks and a new emphasis on crashing into opponents or through the environment to find shortcuts. Ridge Racer Unbounded - First Look Debut Trailer http://www.youtube.com/watch?v=id5CyBo5tXA Ridge Racer Unbounded Gameplay http://www.youtube.com/watch?v=5IsnxCtAuus Street Fighter X Tekken Developer(s) Capcom Publisher(s) Capcom Producer(s) Yoshinori Ono Platform(s) PlayStation 3, PlayStation Vita, Xbox 360, Microsoft Windows Release date(s) NA March 6, 2012, EU March 9, 2012 Genre(s) Fighting Gameplay Details Being developed by Capcom, the core gameplay is similar to that of the Street Fighter series, incorporating elements such as Super Combos, as well as EX Attacks from Street Fighter IV. Players each choose two fighters from the Street Fighter and Tekken series, both sets of characters are controlled using the Street Fighter 6-button system, however it has been revealed that the Tekken characters will be able to perform Tekken style combos using the primary four buttons in a similar fashion to the Tekken 4-button system.These fighters can be switched out normally, or during certain combos. As fights go on, players build up power in a three sectioned meter at the bottom of the screen referred to as the "Cross Gauge", which allow the player to perform various techniques depending on how much of the gauge is filled, such as EX Attacks, Cancels, Super Arts and various Cross techniques detailed below. As opposed to the other crossover fighting games released by Capcom, in which the player must eliminate all the opponent's fighters to win, victory conditions are more similar to Tekken Tag Tournament, in which the first player to have one of their fighters' health bars reduced to zero loses the round, the player who wins the most rounds winning the match. The tag team element of the game is heavily emphasized, with players being able to switch between the two characters in their team in a variety of manners.Switch Cancel allows players to switch partners in the middle of a combo, whilst Cross Rush combos involve launching the opponent into the air before swapping partners and continuing the combo. Cross Arts, which require a full Cross Gauge, allows players to chain together each character's Super Combo in one straight attack, whilst the Cross Assault mechanic allows players to simultaneously control both characters in their team until the Cross Gauge runs out. Street Fighter X Tekken features two new game mechanics: the Gem System and Pandora Mode. Players equip up to three gems to their characters, which provide different stat boosts depending on the type of gem. Six varieties of gems exist: attack, defense, speed, vitality, assist, and Cross Gauge. Each gems and its effects are designated by a specific color, and will activate as the players fulfill certain conditions during battle. When a character on a player's team has less than 25% health remaining, that character can be sacrificed in order to activate Pandora Mode, which gives the remaining fighter increased strength and an infinite Cross Gauge. However, this state has a time limit and the player will automatically lose if he/she cannot defeat the opponent before the Pandora state runs out. The game will feature various online options. Two players can battle on the same team, one controlling each character, and face off in four player matches. Scramble mode allows four players to fight simultaneously in pairs of two. The game will also support online training modes which can be played competitively or cooperatively with two players, as well as support the Fight Request feature. Other Capcom games will be referenced in the game, such as Dino Crisis, which has a stage based around one of its levels. Street Fighter X Tekken Cinematic Trailer http://www.youtube.com/watch?v=KLQ1aCOSQos&ob=av3e Street Fighter X Tekken Gameplay Trailer http://www.youtube.com/watch?v=RSKidYxGzcQ The Sims 3: Showtime Developer(s) EA Play/The Sims Studio (Windows, Mac OS X) Publisher(s) Electronic Arts Platform(s) Mac OS X, Microsoft Windows Release date(s) NA March 6, 2012, EU March 9, 2012 Genre(s) Life simulation game Mode(s) Single-player Gameplay Details SimPort: SimPort allows players to send Star performers on tour to perform special shows in their friends' towns. They can also invite your friends to send their Sims to perform for you and customize the stage in venues with special themed backgrounds, props, lights and special effects. Players can throw objects at performers - ranging from flowers to lettuce. Choosing not to use SimPort will not change gameplay with any interactions that do not require SimPort.A player can unlock backgrounds, props, and costumes for their sim if they choose to use SimPort. Sims who visit a player's town via SimPort will default to the traits, clothes, and objects that they have locally in their game. Players can message other players while their Sims are performing in other towns. Starlight Shores: Starlight Shores is a new town that is included in Showtime. Careers: In Showtime, players can have their Sims become magicians, acrobats, and singers. New Objects: The expansion pack includes pool tables, karaoke machines, DJ booths, new guitars, batons, microphones, spotlights, speaker systems, pull up bars, jukeboxes, and new lighting. As with all previous expansion packs, Showtime will include new clothing and hairstyles. The Sims 3 | Showtime Trailer http://www.youtube.com/watch?v=cw2SXuHyjLQ Sniper: Ghost Warrior 2 Developer(s) City Interactive Publisher(s) City Interactive Engine CryEngine 3 Platform(s) Microsoft Windows, PlayStation 3, Xbox 360 Release date(s) United States March 20, 2012 Europe March 16, 2012 Genre(s) First-person shooter Mode(s) Single-player, multiplayer Gameplay Details Sniper: Ghost Warrior 2 is the upcoming sequel to Sniper: Ghost Warrior. It is under development by City Interactive for Microsoft Windows, PlayStation 3 and Xbox 360. It was revealed that the title will utilize the Cry Engine 3 from Crytek. Cry Engine 3 gives advanced shading and next generation A.I. Sniper Ghost Warrior 2 Teaser Trailer http://www.youtube.com/watch?v=ZErLcZYipf0 Sniper: Ghost Warrior Gameplay http://www.youtube.com/watch?v=mElGqqTCy74 Spec Ops: The Line Developer(s) Yager Development Publisher(s) 2K Games Engine Unreal Engine 3 Platform(s) Microsoft Windows, PlayStation 3, Xbox 360 Release date(s) Spring 2012 Genre(s) Third-person shooter, tactical shooter Mode(s) Single-player, multiplayer Gameplay Details The Line is primarily a third-person shooter with emphasis on squad-based tactics. The player controls Captain Martin Walker who is accompanied by a Delta Force bravo team to rescue a U.S. Army Colonel who remained behind in Dubai. To accomplish this goal, players must traverse the city to neutralize enemy threats and natural disasters to find and recover the lost Colonel, named John Konrad. As the player progresses, better weapons and equipment will become available to accomplish goals more easily. Squad commands will also be available, allowing the player to direct their teammates to perform certain actions or move to certain areas. The game focuses on the natural sandstorms of Dubai to provide dynamic terrain changing during gameplay, similar to Fracture and the Red Faction series. This is supported by an unpredictable engine that randomizes when and where sandstorms will arise, as well as how harsh they will be. Sandstorms may open or close paths to the players as well as turn advantages in a firefight. A multi-player mode will be included as well, though the extent of this has yet to be revealed. Yager describes the multiplayer as a campaign that expands the single-player experience. In addition, there will multiple mode types with at least a few focusing on terrain deformation and expansion. Spec Ops The Line World Premiere Trailer http://www.youtube.com/watch?v=Xxn8Uv4hAlU Spec Ops The Line E3 Gameplay http://www.youtube.com/watch?v=aEGGNZyw7i8 K guys i covered most of the games for PC which r releasing in Q1 2012. I'll add system requirements soon!
  8. Kevindina

    Man of Steel

    ya Henry cavil is the new superman.. Its a reboot trilogy for superman where the story set in present time n deals with Hero's emotions..
  9. Kevindina

    Man of Steel

    Atlast the long awaited Man of steel trailer is here.. http://youtu.be/6jKWJZsjm5U The great minds behind Dark knight series[David S. Goyer & Christopher Nolan] join hands with Zack Snyder.. in cinemas June 14,2013.. This is not the full trailer.. Actual trailer was shown in Comic con.. which might release later...
  10. Kevindina

    Prototype 2

    I'm so bored this month without any new games.. Now i'm happy to see Prototype 2 releasing on 24 july.. Ppl who had already played it in consoles plz share ur opinion abt this game. I liked prototype n Alex mercer.. I hope this game'll be more fun than prototype.. Review n Ratings: Gamespot Review: http://youtu.be/_cDM-f1LylE IGN Review: http://youtu.be/4YGUxBFV7Pw Ratings: Gamespot - 7.5/10 IGN - 7/10 G4 - 4/5 Metacritic - 79/100
  11. Kevindina

    PC Games in 2012

    Thx for updating this thread vince.. i'll continue updating till this year end release soon..
  12. Kevindina

    For Justin Beiber Haters

    lol best eva..
  13. Kevindina

    Break Free

    good attempt.. but the blur effect is uneven... Concentrate on depth..
  14. Kevindina

    Expression

  15. Kevindina

    Expression

    rofl.. tat was really hilarious.. It happens often when i say i'm not gonna drink.. thx for the share..
  16. Kevindina

    Sun & Moon Graphic

    nice..
  17. Kevindina

    New Style Attempt

    Good work masato... oly few corrections.. C4d cud have been erased in few parts n again using white spots cud have been better.. But a lot improvement from ur previous styles. bcoz the color tone blended well.. KIU
  18. Kevindina

    My Artwork.

    n while reducing/increasing the size of the render hold shift so tat aspect ratio'll not be spoiled.. orelse it wud look like stretched image..
  19. A set of concept art purporting to be from Half Life 2: Episode 3 has made its way onto the web. Somehow procured by unofficial site ValveTime, the 32 images include various new Alyx designs, Gordon Freeman in various bits of cold weather clobber and a few concept pieces showing the Resistance chopper crashed in the Arctic. The images apparently date way back to 2008, so may not be representative of how the game - if indeed it still exists in any form - looks now. Are they legit? We've asked Valve for clarification. However, one of the ValveTime team posted the following note on the Steam forums: "For the avoidance of doubt, I just want to stress that we absolutely would not release these pictures if we didn't know for a fact they were real. They absolutely are. "Please just enjoy them as they are, and try not to look for conspiracies that aren't there. "I mean, it's not like we're doing it to attract traffic to our site. We know our server can't cope with the load so we don't want massive influxes of traffic like this. You may have noticed we've been offline since!" One could argue that perhaps they are just generic Half-Life 2 concept art of concepts that never made it into the final game. But there's plenty of evidence here to suggest they are post Episode 2. For example: Alyx is wearing Eli's jacket Crashed helicopter in an Arctic location Art featuring Xen Combine Advisors in Xen The images are from circa 2008 and therefore not necessarily representative of the current state of the project, but it's great to see new media, nonetheless.
  20. Kevindina

    Which is your favorite TV Show Characters

    My most fav character - eric cartman from south park.. L & Kira from Death note.... other than animated tv shows.. my fav is Sheldon cooper from big bang theory..
  21. Kevindina

    View the World - FANTASTIC!

    awesome..
  22. Kevindina

    Spec Ops: The Line

    Spec Ops: The Line releasing tomorrow.. If anyone got a chance to play the game soon.. Tell ur thoughts abt it.. I still remember the game trailer which i first saw in 2009 Video game awards.. I hope it'll be good n different from other shooters.. Eagerly waiting..
  23. Kevindina

    Request Team

    Good idea.. i can help u guys..
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