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Kevindina

PC Games in 2012

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Inversion

 

 

f1702a6923.jpg

 

 

Developer(s) Saber Interactive

Publisher(s) Namco Bandai Games

Engine Saber3D engine, Havok Destruction? (Havok physics engine)

Platform(s) Microsoft Windows

Playstation 3

Xbox 360

Release date(s) NA February 7, 2012

EU February 10, 2012

Genre(s) Third-person shooter

Mode(s) Single-player, multiplayer

 

 

Gameplay Details

Inversion is an upcoming third-person shooter video game for Microsoft Windows, PlayStation 3 and Xbox 360. It features destructible environments and

gravity manipulation.

 

Inversion - E3 2011: Official Trailer

http://www.youtube.com/watch?v=nkO5kRmpT0k

 

Inversion - Gameplay E3 2011

http://www.youtube.com/watch?v=ky32qSiRHbc

 

 

The Darkness II

 

 

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Developer(s) Digital Extremes

Publisher(s) 2K Games

Producer(s) Sheldon Carter

Designer(s) Tom Galt

Writer(s) Paul Jenkins

Engine Evolution Engine (Proprietary)

Platform(s) Microsoft Windows, PlayStation 3, Xbox 360

Release date(s) EU February 10, 2012

NA February 7, 2012

Genre(s) First-person shooter, first-person action, survival horror

Mode(s) Single-player, Multiplayer, Cooperative

 

 

Gameplay Details

The Darkness II has game play that is mostly similar to the first game, but the sequel features a new tactic called "quad wielding". It allows lead

character Jackie Estacado to use The Darkness while at the same time use firearms. There is more focus on the aspect of Darklings, with there now being

only one primary Darkling which will hold greater importance and will be more involved in the storyline and who is useful in all situations. It will be able

to interact with the environment by using items such as a worker drills to attack and torture your enemies and it will also be able to use standard

weaponry such as pistols to attack or threaten them. Jackie can use the environment to his advantage, such as using car doors as shields and parking

meters to eviscerate or impale enemies.Unlike in the first game, Jackie can use both his weaponry and The Darkness in public places.

The game textures are more aligned to the comic book and are designed using a cel-shading technique, similar to the style used in Sly Cooper and inFAMOUS,

to give this effect. The style was achieved with the development artists hand painting the majority of the game assets, instead of relying on digital

methods to create a comic book style.Jackie can also use his demon arms for 'finishing moves', whereas the player can execute the enemy in ways such as

ripping people into two, and your darkling can also use special attacks, such as urinating acid on enemies. There's a new feature whereas each kill, heart

collected and enemy urinated on add towards Jackie's 'dark essence'. a substance that clings to people and objects that have come in contact with The

Darkness, which can be used to make purchases from a tree of abilities from 'talent shrines', such as 'black hole' which allows Jackie to charge a

enemies' heart with energy and throw it to create a void of vacuum encased in darkness, the ability to see and attack through walls, 'swarm' which allows

Jackie to disable and stun multiple enemies at once, and 'gun channeling' which gives Jackie unlimited ammunition and deals supernatural damage for a

short period of time. The character and player will feel more uncomfortable in light, with exposure to light resulting in blurring of vision occupied with a

high pitched ringing.Light will be more of a physical threat as well with there having a 'light vs darkness' feel.

 

The Darkness 2 : E3 2011

http://www.youtube.com/watch?v=dsYwTPqjLE0

 

The Darkness 2 - Gameplay E3 2011

http://www.youtube.com/watch?v=SWyphWjb2-c

 

 

Syndicate

 

 

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Developer(s) Starbreeze Studios

Publisher(s) Electronic Arts

Platform(s) Microsoft Windows, Xbox 360, PlayStation 3

Release date(s) NA February 21, 2012

EU February 24, 2012

Genre(s) First-person shooter

Mode(s) Single-player, multiplayer

 

 

Gameplay Details

Players are not limited to the weapons in their hands. Through the DART 6 bio-chip technology implanted in their head, players can slow down time and

breach the digital world around them to take down their foes using a variety of upgradable hacking mechanics. The game has been described as a "kind of mix

between Crysis-style first-person shooter action and the clean sci-fi world of Mass Effect". A four-player co-op mode has been confirmed, with a separate

campaign based on missions from the original game.

 

Syndicate Announce Trailer

http://www.youtube.com/watch?v=ewwtznVkSxA

 

Syndicate SP Gameplay Video - "Executive Search"

http://www.youtube.com/watch?v=zJY58Kq1UJg&feature=relmfu

 

 

 

Mass Effect 3

 

 

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Developer(s) BioWare

Publisher(s) Electronic Arts

Director(s) Casey Hudson

Producer(s) Jesse Houston

Writer(s) Mac Walters (lead)

Composer(s) Clint Mansell

Engine Unreal Engine 3

Platform(s) Microsoft Windows

PlayStation 3

Xbox 360

Release date(s) NA March 6, 2012

AU March 8, 2012

EU March 9, 2012

Genre(s) Action role-playing

Mode(s) Single-player, co-op multiplayer(third-person view)

 

 

Gameplay Details

Players with saved files from Mass Effect and Mass Effect 2 will be given the option of importing them into Mass Effect 3. If a saved file is imported, over

1,000 variables will be pulled that will help shape how the final chapter is experienced. If there are no saved files available, there will be no origin-

story comic for new players to help them make quick decisions like there was in Mass Effect 2.Imported characters' appearance and class will be changeable,

with more features and hair-styles included in the character creator than in Mass Effect 2. Commander Shepard will always start the game with some powers.

Upon finishing the game, there will be a New Game+ option that allows players to continue playing after the main story ends or start again with their

finished Shepard and collect items they missed the first time around. The game will have 82 minutes of cut-scenes.

Mass Effect 3 will have three pre-set campaign modes: Action Mode, Story Mode, and RPG Mode.In Action Mode, conversations will have automatic replies and a

normal combat difficulty. In Story Mode, conversations will have manual replies and a minimal combat difficulty. In RPG Mode, conversations will have

manual replies and a normal combat difficulty. This last mode is reflective of the typical Mass Effect series experience. Overall, the RPG elements in the

game have been improved over those in Mass Effect 2, with a more detailed leveling up system and increased weapon customization.To level up characters,

players will have skills that start along a single path and then eventually splinter into two branches where they can select only one upgrade or the other

along a sequence of possibilities.Players will also be able to customize their weapons with different scopes, mods, barrels and ammo types.There will be 25

weapon mods total — five per weapon type — and each of them will have multiple power levels to collect.The game will include mini-games (although planet scanning is unlikely to return) and Hammerhead and Mako missions.To select dialog options, players can use Kinect to speak their choices instead of selecting them with a controller

 

Mass Effect 3 Debut Trailer

http://www.youtube.com/watch?v=BnEej1RfqTs

 

Mass Effect 3 - Fields Of Blood Trailer

http://www.youtube.com/watch?v=bouqcYlzIE4&feature=related

 

Mass Effect 3: Gameplay Demo

http://www.youtube.com/watch?v=Of8bi3lU-Os

 

 

Max Payne 3

 

 

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Developer(s) Rockstar Vancouver, Rockstar New England, Rockstar

London, Rockstar Toronto

Publisher(s) Rockstar Games

Writer(s) Dan Houser

Engine RAGE, Euphoria

Platform(s) Microsoft Windows

PlayStation 3

Xbox 360

Release date(s) March 2012

Genre(s) Third-person shooter

Mode(s) Single-player, multiplayer

 

 

Gameplay Details

Max Payne 3 is a third-person shooter in which the player assumes the role of its titular character, Max Payne. Max Payne 3 will feature the over-the-

shoulder zoom aiming and cover mechanics. However, these will just serve as garnish to the game's classic run-and-gun shooting. Max Payne 3 will also make

return of bullet-time in action sequences, which the franchise is notable for. In bullet time it will be possible to see every bullet make a hole in your

foes. A "Last Man Standing" mechanic, which gives Max a reprieve from death for a small period if he's got one painkiller on him. If the player is able

fill the enemy that delivered the wounding shot with bullets he'll recover enough energy to soldier on.

Max Payne 3 retains the shoot-dodge mechanic from the previous games. Max will also be able to stay grounded after a dive, which enables him to shoot 360 degrees around. Rockstar has blended physics and animation, so that when Max dives around, he does so appropriately according to his surroundings. Through advanced utilization of the Euphoria physics engine, shooting and killing enemies in Max Payne 3 will look noticeably more realistic than in any preceding Rockstar games as well.New to the series are cinematic action movements, essentially interactive cut-scenes. Max must for example leap off a factory balcony, grab hold of a crane's hook and shoot at a crowd of thugs while swinging around in slo-mo. Should a thug get too close, Max can throw a few elbows and feet around to disarm and kill them in one crunching blow.

 

 

Max Payne 3: First Trailer

http://www.youtube.com/watch?v=-PbphJ8KMjo

 

Max Payne 3 Gameplay Trailer

http://www.youtube.com/watch?v=rqjOXR9QnMo

 

 

Ridge Racer Unbounded

 

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Developer(s) Bugbear Entertainment

Publisher(s) Namco Bandai Games

Platform(s) Microsoft Windows

PlayStation 3

Xbox 360

Release date(s) EU March 2, 2012, NA March 6, 2012

Genre(s) Racing

Mode(s) Single player, multiplayer

 

 

Gameplay Details

 

Ridge Racer Unbounded is an upcoming racing video game for Microsoft Windows, PlayStation 3 and Xbox 360. Scheduled for release in Europe on March 2, 2012 and in North America on March 6, 2012,[1] the game is published by Namco Bandai and developed by Bugbear Entertainment. It will be the first game in the series to appear on the Microsoft Windows platform.[2] Announced additions to this edition of the long-running franchise include the ability to design and share tracks and a new emphasis on crashing into opponents or through the environment to find shortcuts.

 

Ridge Racer Unbounded - First Look Debut Trailer

http://www.youtube.com/watch?v=id5CyBo5tXA

 

Ridge Racer Unbounded Gameplay

http://www.youtube.com/watch?v=5IsnxCtAuus

 

 

Street Fighter X Tekken

 

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Developer(s) Capcom

Publisher(s) Capcom

Producer(s) Yoshinori Ono

Platform(s) PlayStation 3, PlayStation Vita, Xbox 360, Microsoft Windows

Release date(s) NA March 6, 2012, EU March 9, 2012

Genre(s) Fighting

 

Gameplay Details

 

Being developed by Capcom, the core gameplay is similar to that of the Street Fighter series, incorporating elements such as Super Combos, as well as EX Attacks from Street Fighter IV. Players each choose two fighters from the Street Fighter and Tekken series, both sets of characters are controlled using the Street Fighter 6-button system, however it has been revealed that the Tekken characters will be able to perform Tekken style combos using the primary four buttons in a similar fashion to the Tekken 4-button system.These fighters can be switched out normally, or during certain combos. As fights go on, players build up power in a three sectioned meter at the bottom of the screen referred to as the "Cross Gauge", which allow the player to perform various techniques depending on how much of the gauge is filled, such as EX Attacks, Cancels, Super Arts and various Cross techniques detailed below. As opposed to the other crossover fighting games released by Capcom, in which the player must eliminate all the opponent's fighters to win, victory conditions are more similar to Tekken Tag Tournament, in which the first player to have one of their fighters' health bars reduced to zero loses the round, the player who wins the most rounds winning the match.

 

The tag team element of the game is heavily emphasized, with players being able to switch between the two characters in their team in a variety of manners.Switch Cancel allows players to switch partners in the middle of a combo, whilst Cross Rush combos involve launching the opponent into the air before swapping partners and continuing the combo. Cross Arts, which require a full Cross Gauge, allows players to chain together each character's Super Combo in one straight attack, whilst the Cross Assault mechanic allows players to simultaneously control both characters in their team until the Cross Gauge runs out.

 

Street Fighter X Tekken features two new game mechanics: the Gem System and Pandora Mode. Players equip up to three gems to their characters, which provide different stat boosts depending on the type of gem. Six varieties of gems exist: attack, defense, speed, vitality, assist, and Cross Gauge. Each gems and its effects are designated by a specific color, and will activate as the players fulfill certain conditions during battle. When a character on a player's team has less than 25% health remaining, that character can be sacrificed in order to activate Pandora Mode, which gives the remaining fighter increased strength and an infinite Cross Gauge. However, this state has a time limit and the player will automatically lose if he/she cannot defeat the opponent before the Pandora state runs out.

 

The game will feature various online options. Two players can battle on the same team, one controlling each character, and face off in four player matches. Scramble mode allows four players to fight simultaneously in pairs of two. The game will also support online training modes which can be played competitively or cooperatively with two players, as well as support the Fight Request feature.

 

Other Capcom games will be referenced in the game, such as Dino Crisis, which has a stage based around one of its levels.

 

Street Fighter X Tekken Cinematic Trailer

http://www.youtube.com/watch?v=KLQ1aCOSQos&ob=av3e

 

Street Fighter X Tekken Gameplay Trailer

http://www.youtube.com/watch?v=RSKidYxGzcQ

 

 

 

The Sims 3: Showtime

 

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Developer(s) EA Play/The Sims Studio (Windows, Mac OS X)

Publisher(s) Electronic Arts

Platform(s) Mac OS X, Microsoft Windows

Release date(s) NA March 6, 2012, EU March 9, 2012

Genre(s) Life simulation game

Mode(s) Single-player

 

Gameplay Details

 

SimPort:

SimPort allows players to send Star performers on tour to perform special shows in their friends' towns. They can also invite your friends to send their Sims to perform for you and customize the stage in venues with special themed backgrounds, props, lights and special effects. Players can throw objects at performers - ranging from flowers to lettuce. Choosing not to use SimPort will not change gameplay with any interactions that do not require SimPort.A player can unlock backgrounds, props, and costumes for their sim if they choose to use SimPort. Sims who visit a player's town via SimPort will default to the traits, clothes, and objects that they have locally in their game. Players can message other players while their Sims are performing in other towns.

 

Starlight Shores:

Starlight Shores is a new town that is included in Showtime.

 

Careers:

In Showtime, players can have their Sims become magicians, acrobats, and singers.

 

New Objects:

The expansion pack includes pool tables, karaoke machines, DJ booths, new guitars, batons, microphones, spotlights, speaker systems, pull up bars, jukeboxes, and new lighting. As with all previous expansion packs, Showtime will include new clothing and hairstyles.

 

The Sims 3 | Showtime Trailer

http://www.youtube.com/watch?v=cw2SXuHyjLQ

 

 

 

Sniper: Ghost Warrior 2

 

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Developer(s) City Interactive

Publisher(s) City Interactive

Engine CryEngine 3

Platform(s) Microsoft Windows, PlayStation 3, Xbox 360

Release date(s) United States March 20, 2012

Europe March 16, 2012

Genre(s) First-person shooter

Mode(s) Single-player, multiplayer

 

Gameplay Details

 

Sniper: Ghost Warrior 2 is the upcoming sequel to Sniper: Ghost Warrior. It is under development by City Interactive for Microsoft Windows, PlayStation 3 and Xbox 360. It was revealed that the title will utilize the Cry Engine 3 from Crytek. Cry Engine 3 gives advanced shading and next generation A.I.

 

Sniper Ghost Warrior 2 Teaser Trailer

http://www.youtube.com/watch?v=ZErLcZYipf0

 

Sniper: Ghost Warrior Gameplay

http://www.youtube.com/watch?v=mElGqqTCy74

 

 

 

Spec Ops: The Line

 

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Developer(s) Yager Development

Publisher(s) 2K Games

Engine Unreal Engine 3

Platform(s) Microsoft Windows, PlayStation 3, Xbox 360

Release date(s) Spring 2012

Genre(s) Third-person shooter, tactical shooter

Mode(s) Single-player, multiplayer

 

Gameplay Details

 

The Line is primarily a third-person shooter with emphasis on squad-based tactics. The player controls Captain Martin Walker who is accompanied by a Delta Force bravo team to rescue a U.S. Army Colonel who remained behind in Dubai. To accomplish this goal, players must traverse the city to neutralize enemy threats and natural disasters to find and recover the lost Colonel, named John Konrad. As the player progresses, better weapons and equipment will become available to accomplish goals more easily. Squad commands will also be available, allowing the player to direct their teammates to perform certain actions or move to certain areas.

 

The game focuses on the natural sandstorms of Dubai to provide dynamic terrain changing during gameplay, similar to Fracture and the Red Faction series. This is supported by an unpredictable engine that randomizes when and where sandstorms will arise, as well as how harsh they will be. Sandstorms may open or close paths to the players as well as turn advantages in a firefight.

 

A multi-player mode will be included as well, though the extent of this has yet to be revealed. Yager describes the multiplayer as a campaign that expands the single-player experience. In addition, there will multiple mode types with at least a few focusing on terrain deformation and expansion.

 

 

Spec Ops The Line World Premiere Trailer

http://www.youtube.com/watch?v=Xxn8Uv4hAlU

 

Spec Ops The Line E3 Gameplay

http://www.youtube.com/watch?v=aEGGNZyw7i8

 

 

K guys i covered most of the games for PC which r releasing in Q1 2012. I'll add system requirements soon! :cool:

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added more games n trailers n gameplay videos!!

I'm gonna cover oly Q1 releases!!

The games wch i left out aint gonna release until april!!

"ll add system requirements soon for these games!!

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Thx a lot for d support guys!!:cwrocks:

 

Its gonna be a busy year of games!!

I'm gonna try evry game!! i'm so excited abt ME3 Cant wait till march!!

:confused:

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Must agree with you Kevin, ME3 FTW. Its going to be epic, I just hope the multiplayer doesnt ruin the game and actually adds to it

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I really can't wait till the 14th of this month when UFC undisputed 3 comes out from the vids I've seen it looks awesome

 

Ive played the demo on the PS3 and the game rocks!!

 

The submission system has been overhauled so you actually know what your doing and the game generally runs a bit smoother.

 

The only problem is, the graphics havnt changed at all since the last installment. Also the inclusion of Pride is a welcome addition!

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sorry for my absence guys!!

have u seen the awesome intro video for

Witcher 2 Enhanced Edition..

 

If not Watch it now!!

Best video ever made:

 

www.youtube.com/watch?v=STUkvIO_tV0

 

On topic:

 

Darkness 2 released [ unlocked version]

Shank 2 released..

Mass effect 3 Demo releasing on Feb 14..

 

The Darkness II

 

Minimum System Requirements:

 

CPU: Intel Core 2 @ 2GHz / AMD Athlon 64 X2 4200+

 

RAM: 1.5GB RAM

 

VGA: 256MB NVIDIA GeForce 8600 / ATI Radeon HD 2600

 

OS: Windows XP/Vista/7

 

HDD: 10GB

 

Recommended System Requirements:

 

CPU: 2.4 GHz Quad Core processor

 

RAM: 2GB RAM

 

VGA: 512+ MB NVIDIA GeForce 9800 GTX

 

OS: Windows XP/Vista/7

 

HDD: 10GB

 

Note: Requires installation of Visual C++ 2008 Redistributable, DirectX and nVidia PhysX version 9.11.1107 (included with download)

 

alan-wake-rumor-logo.jpg

 

The best thriller game ALAN WAKE

releasing for windows in February 16, 2012

 

ALAN WAKE

Minimum System Requirements:

 

 

Minimum System Requirements:

CPU: A dual core processor is required:AMD: Athlon X2 2.8GHz / Intel: Core 2 Duo 2GHz

 

RAM: 2 GB

 

VGA: DirectX 10 compatible or later with 512MB RAM

 

AMD: ATI Radeon 3650, 4450, 5550, 6450 or higher (per series)

 

NVIDIA: GeForce 8600GT, 9500GT, GT120, GT430, GT520 (per series)

 

OS: Windows XP, Windows Vista or Windows 7

 

HDD: 8 GB

 

Sound: DirectX 9.0c compatible

 

Alan Wake - Trailer

 

http://www.youtube.com/watch?v=auw3_z9EyRg

 

Alan Wake Review

 

http://www.youtube.com/watch?v=XWmLj0SN_hY

 

 

 

 

 

I'll add more updates soon..

Stay tuned..

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Max Payne 3 - Going After the Girl Trailer

 

http://youtu.be/CHpOk2X2Kqc

 

 

For those who never played Mass Effect series here u go..

A lil recap:

Mass Effect In 5 Minutes (Series Recap)

 

http://youtu.be/taraGC40m4U

 

Watch this awesome CGI trailer of Far Cry 3:

 

FarCry 3 - CGI Trailer

 

http://youtu.be/rJf_O7QEMRw

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Awesome CG trailer of Mass Effect 3 .. Don Miss IT!!!!

 

Mass Effect 3: Take Earth Back Trailer

 

 

http://www.youtube.com/watch?v=Vs7kix6_8Ks

 

 

 

Mass Effect 3 Take Earth Back Extended Cut Trailer

 

 

http://www.youtube.com/watch?v=RmIIN6i1Cec

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the commercials for Mass Effect3 are just awesome they way put put real live actors immersed in the game it top notch for a commercial

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So can't wait for some of the games this year!!! *cough diablo III and guild wars 2 cough*...

SOOOO KEEN!!!! :lol:

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"20 years ago today, id software released Wolfenstein 3D, inspired by the classic Apple II game, Castle Wolfenstein. To celebrate, Bethesda Softworks on Wednesday released a free, browser-based version of the iconic first-person shooter. Users can pick which level they wish to play in the browser version, even the secret levels."

 

FREE ONLINE BROWSER GAME

http://wolfenstein.bethsoft.com/

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